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How much is the 4th white worth to you?
less than 900
3%
 3%  [ 1 ]
900-1100
16%
 16%  [ 5 ]
1101-1300
33%
 33%  [ 10 ]
1301-1500
30%
 30%  [ 9 ]
greater than 1500
16%
 16%  [ 5 ]
Total Votes : 30
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Thu May 21, 2009 6:20 pm
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aleqqqs
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Joined: 17 May 2009
Posts: 26

Post subject: Reply with quote

well, i got one more little thing that speaks for the blacks:

- if you hit fortune, and you are asked "go to... (any of your blacks)", you can if you e. g. get closer to start or wanna jump over a opponent property.
- if one of your opponents hits fortune and is asked if he wants to go to one of your blacks, he often cant because it would cost him money. if he does (e. g. to avoid green), you gain.
- if, however, you hit fortune and are asked to go to an opponent's white, you still can, if it benefits you.


what speaks for the whites:

- if your opponents hit fortune and are asked if they want to go to another opponent's white, the'll sometimes do it and therefore often let the owner of white gain cash.

as 4 whites and 4 blacks are mathematically even, that fortune-factor may be the auxilary factor that makes one of em better.
so i'd tend to own 4 blacks rather than 4 whites.
but probably the risk of getting only 3, and the better income when owning 1 or 3 makes white worth more in early and middle auctioning.

well, one reasonable case where you got the option between 4 blacks and 4 whites might be, when you hold 2 blacks and 2 whites, and someone else has 2 blacks and 2 whites and you trade for a set of 4 each.
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Fri Jul 24, 2009 9:45 pm
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aleqqqs
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Joined: 17 May 2009
Posts: 26

Post subject: Reply with quote

Okay, as a result from a chat in the lobby, i am explaining more detailled.
The bottomline will be that blacks are equal to white, not better and not worse.
Players choices like "go to...?" will, for simplicity reasons, not be taken into account.

I am using a 4p game for my samples.


premises:

- every player is landing equally often on black
- every player is landing equally often on white
- white and black are hitten equally often


given:

- player white owns 4 whites
- player black owns 4 blacks
- player 3 owns nothing
- player 4 owns nothing
- every player hits 1 black per round/lap
- every player hits 1 white per round/lap

then:

PLAYER WHITE
- earns 4 (number of players) x 150 (income from white) = 600
- pays 150 (by hitting black)
---
+450

PLAYER BLACK
- earns 3 (number of opponents) x 150 (income from black) = 450
- pays 0 (because landing on black is free for him)
---
+450

PLAYER 3
- earns 0
- pays 150 (by hitting black)
---
-150


PLAYER 4
- earns 0
- pays 150 (by hitting black)
---
-150


conclusion:

it doesnt matter who owns black and who owns white. you can exchange the possessions, like trading 4 blacks for 4 whites, and (luck factor excluded) nothing will change. everybody will have the same amount of cash after a round/lap.
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Sat Jul 25, 2009 2:52 am
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judd
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Joined: 07 Jul 2008
Posts: 634
Location: All over the local papers

Post subject: Reply with quote

you are missing the point
blk
will subdue the other players in the game
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Sat Jul 25, 2009 4:12 am
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sim5
Planet


Joined: 13 May 2008
Posts: 900

Post subject: Reply with quote

well 4 blacks r better than 4 whites

reason:
player with 4 blacks dont have to pay anything when he hit on whites & because of that he can use his cash in buying properties & upgrading it slowly even if he has little cash as money will come from bonus & 4 blacks while he dont have to pay anything.
i know player with 4 whites will also make money but the diff is he has to pay on blacks while other will not
what i want to say is that player with 4 blacks can plan his game in a better way than a player with 4 whites


more than 60 % of time 4 blacks will beat 4 whites
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Sat Jul 25, 2009 7:02 pm
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aleqqqs
Planetoid


Joined: 17 May 2009
Posts: 26

Post subject: Reply with quote

well, i consider that one of the many little externalitys.

it also makes a difference when players hit fortune and are asked "go to carbon extractors?" or "go to energy channeling center?"

people will tend to go to white more often than to black for obvious reasons. especially the player owning whites will almost always go to to extractors when asked.

i'd consider the "go to...?"-fortune more impacting on the black-white balance than what you stated about being able to upgrade easier when holding black.

however, as i said in my example post, those subtleties arent taken into account on my maths. (for including them in calculations, we'd have to know how often players are asked "go to...", how often it asks to go to black, how often to white and how often to anything else etc.)


edit:
sim, are your 60% : 40% an estimation of yours or are they statistics or someone else's calculations?
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Sun Jul 26, 2009 5:55 am
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sim5
Planet


Joined: 13 May 2008
Posts: 900

Post subject: Reply with quote

alex its my own experience & i may be wrong but i strongly believe 4 blacks r much better than 4 whites
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Mon Dec 07, 2009 3:03 am
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theunknownamus
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Post subject: Reply with quote

Once again, its purely situational. Neither 4 blacks or 4 whites wins a game. It MAY but one cannot rely on them purely. Imo, sets are always better then whites or blacks, though since whites and blacks are beneficial, they should go for a high price, hence make the opponet(s) pay a bit then have money to get your set. Cool
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Mon Dec 07, 2009 3:47 am
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CYN
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Joined: 14 Oct 2006
Posts: 1407
Location: United States

Post subject: shakes head Reply with quote

do you dig through all the old posts just to find something to post on?
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Mon Dec 07, 2009 4:38 pm
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theunknownamus
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Post subject: Reply with quote

LOL no I was just bored. Thought this was a good topic to bring up again. Laughing
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